Run javascript function when user finishes typing instead of on key up?

04/18/2020 16:00:01

I want to trigger an ajax request when the user has finished typing in a text box. I don't want it to run the function on every time the user types a letter because that would result in A LOT of ajax requests, however I don't want them to have to hit the enter button either.

Is there a way so I can detect when the user has finished typing and then do the ajax request?

Using jQuery here! Dave

Verified Answer (668 Votes)

11/19/2010 03:18:01

So, I'm going to guess finish typing means you just stop for a while, say 5 seconds. So with that in mind, lets start a timer when the user releases a key and clear it when they press one. I decided the input in question will be #myInput.

Making a few assumptions...

//setup before functions
var typingTimer;                //timer identifier
var doneTypingInterval = 5000;  //time in ms, 5 second for example
var $input = $('#myInput');

//on keyup, start the countdown
$input.on('keyup', function () {
  clearTimeout(typingTimer);
  typingTimer = setTimeout(doneTyping, doneTypingInterval);
});

//on keydown, clear the countdown 
$input.on('keydown', function () {
  clearTimeout(typingTimer);
});

//user is "finished typing," do something
function doneTyping () {
  //do something
}
668

Answer #2 (389 Votes)

05/08/2011 15:05:17

The chosen answer above does not work.

Because typingTimer is occassionaly set multiple times (keyup pressed twice before keydown is triggered for fast typers etc.) then it doesn't clear properly.

The solution below solves this problem and will call X seconds after finished as the OP requested. It also no longer requires the redundant keydown function. I have also added a check so that your function call won't happen if your input is empty.

//setup before functions
var typingTimer;                //timer identifier
var doneTypingInterval = 5000;  //time in ms (5 seconds)

//on keyup, start the countdown
$('#myInput').keyup(function(){
    clearTimeout(typingTimer);
    if ($('#myInput').val()) {
        typingTimer = setTimeout(doneTyping, doneTypingInterval);
    }
});

//user is "finished typing," do something
function doneTyping () {
    //do something
}

And the same code in vanilla JavaScript solution:

//setup before functions
let typingTimer;                //timer identifier
let doneTypingInterval = 5000;  //time in ms (5 seconds)
let myInput = document.getElementById('myInput');

//on keyup, start the countdown
myInput.addEventListener('keyup', () => {
    clearTimeout(typingTimer);
    if (myInput.value) {
        typingTimer = setTimeout(doneTyping, doneTypingInterval);
    }
});

//user is "finished typing," do something
function doneTyping () {
    //do something
}

This solution does use ES6 but it's not necessary here. Just replace let with var and the arrow function with a regular function.

389

Answer #3 (73 Votes)

05/02/2013 00:04:29

It's just one line with underscore.js debounce function:

$('#my-input-box').keyup(_.debounce(doSomething , 500));

This basically says doSomething 500 milliseconds after I stop typing.

For more info: http://underscorejs.org/#debounce

73
3
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